HOME GAMES MISC

TTT Config

(I swear, im gonna do this eventually!)

Roles:

"ttt_min_inno_pct" "0.470000" "ttt2_amnesiac_showpopup" "1" "ttt2_amnesiac_confirm_player" "0" "ttt2_amnesiac_limit_to_unconfirmed" "1" "ttt2_beacon_min_buffs" "0" "ttt2_beacon_max_buffs" "5" "ttt2_beacon_deputize_num_buffs" "3" "ttt2_beacon_search_mode" "0" "ttt2_beacon_buff_on_death" "0" "ttt2_beacon_buff_every_x_seconds" "0" "ttt2_beacon_judgement" "20" "ttt2_beacon_demotion_enable" "1" "ttt2_beacon_buff_requires_in_person" "0" "ttt2_beacon_speed_boost" "0.200000" "ttt2_beacon_stamina_boost" "0.200000" "ttt2_beacon_stamina_regen_boost" "0.150000" "ttt2_beacon_jump_boost" "0.200000" "ttt2_beacon_resist_boost" "0.150000" "ttt2_beacon_armor_boost" "0" "ttt2_beacon_hp_regen_boost" "0.150000" "ttt2_beacon_damage_boost" "0.100000" "ttt2_beacon_fire_rate_boost" "0.200000" "ttt2_defective_inform_everyone" "1" "ttt2_defective_shop_order_prevention" "0" "ttt2_defective_detective_immunity" "1" "ttt2_defective_can_see_traitors" "1" "ttt2_defective_can_be_seen_by_traitors" "1" "ttt2_defective_can_see_defectives" "1" "ttt2_defective_corpse_reveal_mode" "0" "ttt2_defective_special_det_handling_mode" "3" "ttt2_defective_disable_spawn_if_no_detective" "1" "ttt2_defective_demote_detective_pct" "0.200000" "ttt2_dep_deagle_refill" "1" "ttt2_dep_deagle_refill_cd" "120" "ttt2_dep_deagle_refill_cd_per_kill" "60" "ttt2_dep_protection_time" "1" "ttt2_dop_steal_role" "1" "ttt2_dop_declare_mode" "1" "ttt2_dop_steal_delay" "2" "ttt2_dop_replace_role" "1" "ttt2_mim_steal_role" "1" "ttt2_mim_grace_time" "10" "ttt2_dop_marker" "1" "ttt2_dop_jester" "1" "ttt2_dop_infected" "1" "ttt2_dop_beacon" "1" "ttt2_dop_grace_time" "10" "ttt2_dop_mimic" "1" "ttt2_dop_unknown" "1" "ttt2_dop_amnesiac" "1" "ttt2_dop_pirate" "1" "ttt2_dop_bodyguard" "1" "ttt2_dop_allow_force_team" "1" "ttt2_dop_wrath" "1" "ttt2_dop_thrall" "1" "ttt2_dop_jackal" "1" "ttt2_dop_sidekick" "0" "ttt2_dop_corpse_indicator" "1" "ttt2_duelist_is_public" "0" "ttt2_duelist_prevent_win" "1" "ttt2_duelist_immunity" "0" "ttt2_duelist_prize_type" "0" "ttt2_duelist_victory_regenerate" "120" "ttt2_flood_respawndelay" "2" "ttt2_flood_starting_avg" "0.450000" "ttt2_fcf_maxhealth" "100" "ttt2_fcf_canconvert" "1" "ttt2_fcf_walkspeed" "0.850000" "ttt2_fcf_forcemodel" "1" "ttt2_ftf_maxhealth" "200" "ttt2_ftf_walkspeed" "0.850000" "ttt2_ftf_forcemodel" "1" "ttt2_ftf_canconvert" "1" "ttt2_ftf_armor_value" "75" "ttt2_ftf_infspawnchance" "0.150000" "ttt2_finf_maxhealth" "75" "ttt2_finf_walkspeed" "1.750000" "ttt2_finf_forcemodel" "1" "ttt2_finf_canconvert" "1" "ttt2_finf_infspawnchance" "0.100000" "ttt2_finf_infecttime" "2" "ttt2_fef_maxhealth" "100" "ttt2_fef_armor" "0" "ttt2_fef_walkspeed" "1" "ttt2_fef_forcemodel" "1" "ttt2_fef_canconvert" "1" "ttt2_hitman_target_credit_bonus" "1" "ttt2_hitman_target_chatreveal" "0" "ttt2_hitman_target_right_score_bonus" "1" "ttt2_hitman_target_wrong_score_penalty" "1" "ttt_jackal_armor_value" "20" "ttt_jackal_spawn_siki_deagle" "1" "ttt2_siki_deagle_refill" "1" "ttt2_siki_deagle_refill_cd" "120" "ttt2_siki_deagle_refill_cd_per_kill" "60" "ttt2_siki_protection_time" "1" "ttt2_siki_mode" "1" "ttt2_kobold_force_model" "1" "ttt2_kobold_health" "75" "ttt2_kobold_announce" "1" "ttt2_kobold_damage_scale" "0" "ttt2_kobold_hoard_scale" "0.350000" "ttt2_kobold_movement_scale" "1.500000" "ttt2_kobold_voicelines" "1" "ttt2_lyc_maxhealth" "150" "ttt2_lyc_armor" "30" "ttt2_lyc_health_regen" "4" "ttt2_lyc_regen_rate" "0.500000" "ttt2_lyc_health_delay" "40" "ttt2_lyc_speed" "1.500000" "ttt2_lyc_stamina" "1.500000" "ttt2_lyc_dmg" "1.500000" "ttt2_lyc_know_role" "0" "ttt2_med_armor" "50" "ttt2_med_win_enabled" "0" "ttt2_med_win_rqd_heal_per_alv_ply" "25" "ttt2_med_win_rqd_revive" "0" "ttt2_med_disable_kill_death_handling" "0" "ttt2_med_disable_defibrillator" "0" "ttt2_med_karma_penalty" "1" "ttt2_med_karma_penalty_per_killed_ply" "50" "ttt2_med_announce_arrival_popup" "1" "ttt2_med_announce_arrival_popup_duration" "5" "ttt2_med_announce_death_popup" "1" "ttt2_med_announce_death_popup_duration" "5" "ttt2_med_announce_crime_popup" "1" "ttt2_med_announce_crime_popup_duration" "5" "ttt2_med_announce_betrayal_popup" "1" "ttt2_med_announce_betrayal_popup_duration" "5" "ttt2_med_announce_accident_popup" "1" "ttt2_med_announce_accident_popup_duration" "5" "ttt2_med_announce_win_popup" "1" "ttt2_med_announce_win_popup_duration" "5" "ttt2_med_announce_win_achieved_popup" "1" "ttt2_med_announce_win_achieved_popup_duration" "5" "ttt2_med_defibrillator_distance" "100" "ttt2_med_defibrillator_revive_braindead" "0" "ttt2_med_defibrillator_play_sounds" "1" "ttt2_med_defibrillator_revive_time" "3.000000" "ttt2_med_defibrillator_error_time" "1.500000" "ttt2_med_defibrillator_success_chance" "80" "ttt2_med_defibrillator_reset_confirm" "1" "ttt2_med_medigun_max_range" "450" "ttt2_med_medigun_ticks_per_heal" "40" "ttt2_med_medigun_ticks_per_heal_uber" "25" "ttt2_med_medigun_heal_per_tick" "3" "ttt2_med_medigun_heal_per_tick_uber" "4" "ttt2_med_medigun_ticks_per_self_heal" "300" "ttt2_med_medigun_ticks_per_self_heal_uber" "15" "ttt2_med_medigun_self_heal_per_tick" "1" "ttt2_med_medigun_self_heal_per_tick_uber" "1" "ttt2_med_medigun_self_heal_is_passive" "1" "ttt2_med_medigun_ticks_per_uber" "50" "ttt2_med_medigun_uber_seconds" "8" "ttt2_med_medigun_uber_headshot_dmg_get_pct" "0.500000" "ttt2_med_medigun_uber_general_dmg_get_pct" "0.600000" "ttt2_med_medigun_enable_beam" "1" "ttt2_med_medigun_call_healing_hook" "0" "ttt2_necrodefi_ammo" "0.340000" "ttt2_necrodefi_revive_time" "3" "ttt2_necrodefi_error_time" "1.400000" "ttt2_zomb_maxhealth_new_zomb" "100" "ttt2_zomb_walkspeed" "0.500000" "ttt_occultist_health_threshold" "25" "ttt_occultist_respawn_time" "10" "ttt_occultist_fire_radius" "500" "ttt_occultist_fire_damagescale" "0" "ttt_occultist_hide_identity" "0" "ttt_occultist_announce_revival_by_popup" "1" "ttt_occultist_play_respawn_sound" "1" "ttt_occultist_teleport_to_mapspawn" "0" "ttt_occultist_receive_buff_to_beginning" "1" "ttt_pri_refill_time" "45" "ttt_pri_refill_time_missed" "5" "ttt_pri_damage_dete" "30" "ttt_pri_damage_marker" "30" "ttt_pri_show_messages" "1" "ttt2_snif_lens_sound" "1" "ttt2_spy_fake_buy" "1" "ttt2_spy_confirm_as_traitor" "1" "ttt2_spy_reveal_true_role" "1" "ttt2_spy_jam_special_roles" "1" "ttt2_spy_survival_bonus" "3" "ttt2_undecided_num_choices" "3" "ttt2_undecided_ballot_timer" "60" "ttt2_undecided_time_between_ballots" "0" "ttt2_undecided_no_vote_punishment_mode" "3" "ttt2_undecided_weight_innocent" "35" "ttt2_undecided_weight_detective" "5" "ttt2_undecided_weight_traitor" "15" "ttt2_undecided_weight_evil" "25" "ttt2_undecided_weight_neutral" "20" "ttt2_undecided_can_vote_for_self" "1" "ttt2_vig_enemy_kill_bonus" "0.200000" "ttt2_vig_team_kill_penalty" "0.100000" "ttt2_vig_max_multiplier" "2" "ttt2_vig_min_multiplier" "0.500000" "ttt2_vig_armor" "30" "ttt2_vig_msg" "1"

Setup:

"dynamicblood_enabled" "1" "ttt_rolevote_autostart" "1" "ttt_rolevote_voteban" "0" "ttt_rolevote_min_players" "5" "ttt_rolevote_count" "3" "ttt_rolevote_role_cooldown" "1" "EndRoundZombies" "1" "ttt_buy_notification" "1" "ttt_voice_range" "1200" "ttt_text_range" "800" "ttt2_doors_force_pairs" "1" "ttt2_doors_destructible" "1" "ttt2_doors_locked_indestructible" "1" "ttt2_use_custom_models" "0" "ttt2_random_shops" "0" "ttt2_random_shop_items" "15" "ttt2_random_team_shops" "0" "ttt2_random_shop_reroll" "1" "ttt2_random_shop_reroll_cost" "1" "ttt2_random_shop_reroll_per_buy" "0" "ttt2_confirm_detective_only" "0" "ttt2_inspect_detective_only" "0" "ttt_bem_allow_change" "1" "ttt_bem_sv_cols" "4" "ttt_bem_sv_rows" "5" "ttt_bem_sv_size" "64" "ttt2_sprint_enabled" "1" "ttt2_sprint_max" "0.500000" "ttt2_sprint_stamina_consumption" "0.600000" "ttt2_sprint_stamina_regeneration" "0.300000" "ttt2_sprint_crosshair" "0" "ttt_playercolor_mode" "1" "ttt2_doors_health" "200" "ttt2_doors_prop_health" "50" "ttt_karma" "1" "ttt_karma_strict" "1" "ttt_karma_starting" "1000" "ttt_karma_max" "1011" "ttt_karma_ratio" "0.001000" "ttt_karma_kill_penalty" "15" "ttt_karma_round_increment" "4" "ttt_karma_clean_bonus" "20" "ttt_karma_traitorkill_bonus" "40" "ttt_karma_traitordmg_ratio" "0.000250" "ttt_karma_debugspam" "0" "ttt_karma_persist" "1" "ttt_karma_clean_half" "0.250000" "ttt_karma_low_autokick" "0" "ttt2_max_melee_slots" "1" "ttt2_max_secondary_slots" "1" "ttt2_max_primary_slots" "1" "ttt2_max_nade_slots" "1" "ttt2_max_carry_slots" "1" "ttt2_max_unarmed_slots" "1" "ttt2_max_special_slots" "2" "ttt2_max_extra_slots" "-1" "ttt_spec_prop_control" "1" "ttt_spec_prop_base" "8" "ttt_spec_prop_maxpenalty" "-6" "ttt_spec_prop_maxbonus" "16" "ttt_spec_prop_force" "150" "ttt_spec_prop_rechargetime" "0.900000" "ttt_weapon_autopickup" "1" "ttt_spectators_chat_globally" "0" "ttt_lastwords_chatprint" "0" "ttt_limit_spectator_voice" "1" "ttt_locational_voice" "0" "ttt_announce_body_found" "1" "ttt_ragdoll_collide" "0" "ttt_armor_on_spawn" "0" "ttt_armor_enable_reinforced" "1" "ttt_armor_threshold_for_reinforced" "50" "ttt_armor_damage_block_pct" "0.200000" "ttt_armor_damage_health_pct" "0.700000" "ttt_armor_dynamic" "1" "ttt_dyingshot" "0" "ttt2_falldmg_enable" "1" "ttt2_falldmg_min_velocity" "450" "ttt2_falldmg_exponent" "1.750000" "ttt_spawn_wave_interval" "0" "ttt_credits_award_pct" "0.350000" "ttt_credits_award_size" "1" "ttt_credits_award_repeat" "1" "ttt_credits_award_kill" "1" "ttt_session_limits_enabled" "1" "ttt_idle" "1" "ttt_idle_limit" "180" "ttt_voice_drain" "0" "ttt_voice_drain_normal" "0.200000" "ttt_voice_drain_admin" "0.050000" "ttt_voice_drain_recharge" "0.050000" "ttt_sherlock_mode" "1" "ttt_minimum_players" "4" "ttt2_prefer_map_models" "0" "ttt2_select_model_per_round" "1" "ttt2_prep_respawn" "1" "ttt2_map_switch_delay" "15" "ttt_identify_body_woconfirm" "1" "ttt2_confirm_team" "0" "ttt2_confirm_killlist" "1" "ttt_enforce_playermodel" "0" "ttt_newroles_enabled" "1" "ttt_soda_total_spawn_amount" "5" "ttt_soda_limit_one_per_player" "0" "ttt_soda_speedup" "1.300000" "ttt_soda_rageup" "1.300000" "ttt_soda_shootup" "1.500000" "ttt_soda_armorup" "10" "ttt_soda_healup" "10" "ttt_soda_creditup" "1" "ttt_soda_speedup_sweight" "1" "ttt_soda_rageup_sweight" "1" "ttt_soda_shootup_sweight" "1" "ttt_soda_jumpup_sweight" "1" "ttt_soda_armorup_sweight" "1" "ttt_soda_healup_sweight" "1" "ttt_soda_creditup_sweight" "1" "ttt2_classes" "1" "ttt_classes_random" "100" "ttt_classes_limited" "1" "ttt_classes_different" "0" "ttt_classes_option" "1" "ttt_classes_extraslot" "1" "ttt_classes_keep_on_respawn" "1" "ttt_classes_show_popup" "1" "ttt_classes_sync_team" "1"

Weapons:

"ttt_item_armor_value" "25" "ttt_item_armor_block_headshots" "0" "ttt_item_armor_block_blastdmg" "0" "ttt_asm_shift_speed_modifier" "2" "ttt_asm_alt_speed_modifier" "0.250000" "ttt_asm_mouse_speed_modifier" "3" "ttt_asm_aim_time" "15" "ttt_asm_missile_blast_damage" "110" "ttt_asm_missile_blast_radius" "384" "ttt_asm_allow_abort" "1" "ttt_asm_allow_abort_mid_flight" "0" "ttt_asm_allow_camera_move_mid_flight" "1" "ttt_asm_show_colleagues" "1" "ttt_asm_damage_owner" "1" "ttt_asm_friendlyfire" "1" "ttt_asm_show_debug" "0" "ttt_beartrap_escape_pct" "0.030000" "ttt_beartrap_damage_per_tick" "8" "catgun_inspecting" "1" "ttt_clairvoyant_duration" "3" "ttt_clairvoyant_camera_distance" "150" "ttt_clairvoyant_outline_chance" "0.250000" "ttt_clairvoyant_distance" "1800" "ttt_clairvoyant_outline_duration" "30" "ttt_clairvoyant_overwhelm" "1" "ttt_clairvoyant_overwhelm_threshold" "2" "ttt_cloakingdevice_duration" "20" "ttt_cloakingdevice_cooldown" "30" "ttt_cloakingdevice_allowShoot" "0" "ttt_df_explode_on_real_confirm" "0" "ttt_df_tracking_time" "30" "ttt_df_identify_body" "0" "DeathNote_TTT_DeathTime" "15" "DeathNote_TTT_AlwaysDies" "0" "DeathNote_TTT_Explode_Enable" "1" "DeathNote_TTT_Explode_Time" "15" "DeathNote_TTT_LoseDNOnFail" "1" "DeathNote_TTT_DNLockOut" "30" "ttt_killer_dna_range" "550" "ttt_killer_dna_basetime" "100" "ttt_demonic_possession_t_buy" "1" "ttt_demonic_possession_d_buy" "1" "ttt_demonic_power_max" "400" "ttt_demonic_power_regen" "10" "ttt_demonic_power_req_attack" "50" "ttt_demonic_power_req_move" "20" "ttt_demonic_power_req_take_over" "400" "sb_enlarger_scale" "1.550000" "sb_enlarger_dmg_multiplier" "1.200000" "ttt_grab_and_throw_strength" "1000" "ttt_grab_and_throw_range" "500" "ttt_hompigeon_damage" "200" "ttt_hompigeon_radius" "200" "ttt_hompigeon_show_debug" "0" "ttt_laser_phaser_enable_xray" "0" "ttt_laser_phaser_annonnymous" "1" "ttt_laser_phaser_enable_beep" "1" "ttt_laser_phaser_range" "5000" "ttt_laser_phaser_sighting_range" "1000" "ttt_laser_phaser_beep_range" "1000" "ttt_laser_phaser_beep_angle" "80" "ttt_laser_phaser_overload_damage" "20" "ttt_martyr_time" "3" "ttt_martyr_playsound" "1" "ttt_medigun_max_range" "450" "ttt_medigun_ticks_per_heal" "40" "ttt_medigun_ticks_per_heal_uber" "25" "ttt_medigun_heal_per_tick" "1" "ttt_medigun_heal_per_tick_uber" "1" "ttt_medigun_ticks_per_self_heal" "200" "ttt_medigun_ticks_per_self_heal_uber" "15" "ttt_medigun_self_heal_per_tick" "1" "ttt_medigun_self_heal_per_tick_uber" "1" "ttt_medigun_self_heal_is_passive" "1" "ttt_medigun_ticks_per_uber" "50" "ttt_medigun_uber_seconds" "8" "ttt_medigun_enable_beam" "1" "ttt_medigun_allow_drop" "0" "ttt_medigun_uber_headshot_dmg_get_pct" "0.250000" "ttt_medigun_uber_generel_dmg_get_pct" "0.700000" "ttt_minifier_use_time" "30" "ttt_minifier_cooldown_time" "10" "ttt_minifier_factor" "0.500000" "ttt_medigun_call_healing_hook" "0" "ttt_mute_radio_radius" "600" "ttt_mute_radio_choppy_sound" "1" "ttt_mute_radio_mute_same_team" "0" "ttt_mute_radio_show_mute_info" "1" "ttt_npc_vault_zombie_toughness" "1" "ttt_npc_vault_zombie_damage" "10" "ttt_npc_vault_antlion_toughness" "1.500000" "ttt_npc_vault_antlion_damage" "10" "ttt_npc_vault_manhack_toughness" "1.200000" "ttt_npc_vault_manhack_damage" "5" "ttt_prop_disguiser_time" "10" "ttt_prop_disguiser_cooldown" "30" "ttt_prop_disguiser_min_prop_size" "5" "ttt_prop_disguiser_max_prop_size" "100" "ttt2_radar_charge_time" "30" "ttt_regeneration_speed" "1" "ttt_russian_roulette_faulty" "0" "weapon_ttt_rollermine_damage_scale" "1.500000" "weapon_ttt_rollermine_health" "2500" "weapon_ttt_rollermine_explosion_damage" "75" "ttt_snake_shotgun_magazine_size" "5" "ttt_snake_shotgun_knockback_strength" "1000" "ttt_snake_shotgun_bullet_speed" "50" "ttt_snake_shotgun_snake_impulse_strength" "100" "ttt_snake_shotgun_snake_health" "100" "ttt_snake_shotgun_snake_shotgun_snake_damage" "3" "ttt_snake_shotgun_snake_target_range" "2000" "ttt_snake_shotgun_kill_snake_after" "120" "ttt_soap_velocity" "300" "ttt_soap_scale" "1" "ttt_soap_kick_props" "0" "ttt_soap_distance" "80"

???

TTT2 Options

Heilige Handgranate -> grenadeSlot (4)

MuteRadio -> extraSlot (8)
Soap -> extraSlot (8)
Doorlocker -> extraSlot (8)
Rollermine -> extraSlot (8)
Decoy -> extraSlot (8)
Teleporter -> extraSlot (8)
Poltergeist -> extraSlot(8)
Radio -> extraSlot (8)
Observer sheep -> extraSlot (8)
C4 -> extraSlot (8)
Bear trap -> extraSlot (8)
Defuser -> extraSlot (8)
Binoculars -> extraSlot (8)
DT playercan -> extraSlot (8)
Visualizer -> extraSlot (8)
Camera -> extraSlot (8)

Infinishot -> 2 credits
CLimb -> 1 credit
ASM (Air to Surface Missile) -> 2 credits
Nyan Gun -> 2 credits

WIP


Links:

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